Teambuilding - Conference & Meeting Energisers
An ingenious team building event to represent the power of one team, one goal. Vastly improve concentration levels on the main topics of your conference; helping to reinforce your message.
It’s about everyone sharing in thought-provoking, hilarious, fast and furious action in a series of fun, friendly, inter-team competition at a wide range of different and exciting half hour team building sessions that everyone will enjoy.
Rotation of the teams will be structured so that every individual delegate will meet each other during the course of the event. Key features of these energisers are:
- Includes everyone, equally
- Ensures total social mix … of everyone
- Encourages total participation
- Maximises activity time
- Something for everyone
- The team will count, not the individual
- Thoughtful, meaningful, fun … in complete safety
To conclude each session; teams take part in a head to head finale … making these team building energisers very competitive:
Town to Town
An ingenious, head to head and fun team v team challenge requiring teams to find random clues dotted around the activity site, place them in order and solve the cryptic puzzle which will lead to the correct route to their final destination. Planning, team work and good communication are key factors in this fast-moving “warm up” game.
Frantic, fast and great team fun; as they attempt to be the first to arrive at the final destination.
The Ball Race
A head to head, cleverly designed team challenge requiring all teams to use apparently random pieces of pipe and guttering to transfer a ball from one
end of the course to the other.
Luck, team work and a bit of good, old-fashioned gamesmanship are key factors in this fast moving game with the ultimate, of course, being fun. The rules are simple: all of the team must have contact with the equipment, the ball must never come to a halt; or, fall off and – they must win a “best of” series of testing tasks. Sounds simple? Don’t be fooled, as one never ceases to be amazed at how “cunning plans” can suddenly appear to be utterly unworkable!
Sombrero Transfero
Another seemingly ludicrous game; but which actually rewards the thinking teams; where they line up with everyone wearing huge Mexican
sombreros … behind are buckets full of balls, ahead are empty buckets.
Teams have to transfer the balls, tipping from sombrero to sombrero, until the bucket at one end is empty and the one at the other end is, hopefully, full. Seems straightforward enough … of course it isn’t!?! Because, apart from the initial loading of the balls, no hands are allowed … Imagine the whole room wearing sombreros and competing in this event!
If The Hat Fits
The teams have to create their own “Team Hat” from a collection of materials, clips, “jewels” and glue … often with surprising results! Expect to be amazed at sheer ingenuity, design and impracticality of some of the creations which will be produced!
This can be an excellent starter “energiser” and the hats can be used for the remainder of the event as either a table decoration or, as a Team Hat for compulsory wear during the other activities and, of course, at the “Races”!
Mexican Railway
Imagine for a minute the power of a Mexican Wave and the way that it livens up an audience. Instead of simply throwing your arms in the air, now imagine that the whole audience is holding a lightweight railway track in the air above their heads and transporting cargo along it.
The group is then provided with a number of balls that must be manoeuvred around the track, by working together. By coordinating the team’s movements by lowering and raising the track the ‘wave’ creates the energy required to move the balls.
Flights of Fantasy
Build a team plane from the ground up which must be the largest or most complex design imaginable … but, crucially, which must also be capable of flight!
However; in building their flight of fantasy, the teams need be aware of the competitions at the end, as the greatest distance flown will scoop the honours.
A brilliant energiser, with the fantastic finale and amazing (hopefully!) spectacle of every teams’ plane in the air at the same time!
Communication
POWERED BY TEAM
Problems... Solved!
chain reaction
Energisers
the way
COMMUNICATION WORKS
This session commences with the Team discussing the meaning and use of communication … and its importance to team understanding and clarity of purpose in the work place.
POWERED BY TEAM
The focus of the event is to get your entire group working together towards a single end result. This takes the shape of a project brief, posed to your whole team at the start of the event.
PROBLEMS... SOLVED!
This is a natural follow-on from the morning session. It involves the Team in facing a number of diverse problems, challenges and tasks; which are designed to test the ability of the team to work together in the face of many, and constantly, changing challenges.
CHAIN REACTION
Chain Reaction is a thought-provoking team building event with a focus on getting the whole group to work together, requiring proficient project management skills to design and build an intricate sequence of reactions.
ENERGISERS
This session commences with the Team discussing the meaning and use of communication … and its importance to team understanding and clarity of purpose in the work place.
THE WAY
The aim of this event is to get the whole team working together to complete one essential project which is a route-way linking the efficient supply and transport of manufacturing output. Teams are challenged with building the ultimate sustainable highway.